godot-asset-planner-public
Run the following command in DeepSeek Harness:
dsh plugin install LINinLIN-0079/godot-asset-planner-public
Paste the following prompt into your AI chat to install this plugin:
In DeepSeek Harness, you can install this plugin by running the command 'dsh plugin install LINinLIN-0079/godot-asset-planner-public', with the source code available at https://github.com/LINinLIN-0079/godot-asset-planner-public.
About this plugin
During Godot game development, as projects grow in scale, scattered asset files, verbally agreed milestones, and makeshift progress tracking often lead to managerial chaos. The godot-asset-planner plugin was built precisely to solve this pain point. It deeply integrates the traditionally separate asset inventory and project goals into a unified management platform, allowing developers to intuitively register every resource, create clear project milestones, and establish flexible links between them for an at-a-glance understanding of overall development progress.
As a plugin running within DeepSeek Harness, it provides a powerful and complete set of core capabilities. You can manage assets through an intuitive sidebar interface, drag-and-drop uploads, quickly filter by tags or goals, and visualize and track goal progress on an interactive kanban board. More advanced features include direct integration with your Godot editor environment via a dedicated scene tree viewer for real-time node structure reading and editing, along with a basic Git version control panel. All data is securely persisted locally, ensuring your work survives restarts, while its multi-project support perfectly caters to juggling multiple creative endeavors simultaneously.
This plugin is ideally suited for indie game developers or small teams working with Godot. If you are tired of switching between folders, documents, and chat logs and seek a central "dashboard" to manage creativity, assets, and progress, then godot-asset-planner is your capable assistant. It aims to reduce the burden of project management, allowing you to focus more energy on game design and code implementation, making your development workflow clear, organized, and efficient.
Screenshots
Use Cases
- Unifiedly register, categorize, and retrieve all art, audio, and code assets during indie game development.
- Visually plan project milestones via a goal kanban board and track the completion progress of linked assets in real time.
- Utilize the built-in scene tree viewer to directly read and edit the node structure of Godot scenes.
Best For
- Indie game developers needing to integrate scattered assets and project goals into a single management tool.
- Small game teams seeking collaborative project planning and progress visualization solutions.
- Godot engine users looking for auxiliary tools with deep integration of asset management and scene editing capabilities.
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