Style Design Generator
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Please follow https://skillhub.cn/install/skillhub.md and install @user_e02e04b8/style-design-generator.
About this skill
Problem
Many style prompts feel like scattered notes: theme, form, color, background, detail, and parameters are isolated, making it hard to reuse a stable style across comics, games, novels, or product packaging. Style Design Generator turns the 100 style schemes in two reference files into an operable template system, so engineers can make controlled variations from existing styles instead of describing everything from scratch.
How It Works
The skill uses references/字体设计提示词方案.md as the genetic source and references/信息图设计提示词方案.md as the derivative reference. The core is a 6-slot template: theme, font form, color, background, detail, and parameters.
- Subject swap: replace the “font” slot with an object, human figure, building, logo, or another subject while preserving the other slot values.
- Element remix: extract different slot values from multiple schemes and combine them into a new scheme.
- Template derivative: keep the aesthetic DNA while changing the output shell, for example turning font schemes into comic panels, game UI, or product packaging.
- Style extension: continue the aesthetic logic inside one of the 20 groups, or blend groups to create new numbered schemes.
- Domain mapping: translate slot values into comic, novel, game, film, or product-design elements.
Boundaries
The main output is style-scheme text, not automatically rendered images, code, or complete assets. Result quality depends on whether the reference files are complete and whether mixed slots remain stylistically coherent. If the target domain is not covered by the example mapping, a reasonable domain-specific mapping must be established.
Use Cases
- Map scheme 21's six slots into comic worldbuilding, character visuals, color, scenes, details, and panel parameters.
- Derive a game UI template from scheme 16 by translating color, component form, background, and decorative details.
- Mix scheme 31's fantasy elements with scheme 41's retro color, background, and detail slots for a novel cover brief.
- Swap the font slot in a Logo style for a product-packaging subject while keeping theme, color, background, detail, and parameters.
Best For
- Comic art planners who need to turn an existing style scheme into character, scene, color, and panel parameters.
- Game UI designers exploring visual style who need interface color, component form, and background descriptions from future-tech schemes.
- Novel cover editors who need to mix fantasy, retro, and related slot values into a cover visual brief.
- Brand art directors producing packaging extensions who need to swap the subject slot while preserving other style values.
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