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dsh-noname-kit

Workflow Updated 2026.09.16

Run the following command in DeepSeek Harness:

dsh plugin install qtaik/dsh-noname-kit

Paste the following prompt into your AI chat to install this plugin:

Run dsh plugin install qtaik/dsh-noname-kit inside DeepSeek Harness (source: https://github.com/qtaik/dsh-noname-kit), then restart dsh and reinstall the preset from the Workshop Settings page to activate it.

About this plugin

Writing hero skills and card extensions for the noname engine with AI used to be an all-hands operation: paste the dev spec into the chat, hunt through the official source for a similar implementation to feed as context, then proofread every line by hand. One careless moment and the model would bypass your checks and write directly into the extension directory, leaving you to undo the mess manually. This plugin transplants that entire "teach the rules, paste references, then supervise" web-era workflow into DeepSeek Harness as permanently injected specs, automated source search, and a hard write guard, so you never have to re-brief the model in every new session.

The pipeline covers the full cycle. Before writing a single line, the AI restates its understanding and asks clarifying questions; it only starts coding after you explicitly confirm. Every output passes syntax compilation and static-rule validation; errors block the write, and a backup is taken before any overwrite. Seven dedicated tools handle local source search, extension read/write, image and audio file copying, and skill-state finalization, while generic write, edit, and bash commands targeting the game extension directory are uniformly rejected by the guard. New heroes and cards, editing an existing pack, adding death-voice audio, and building block indices on legacy files are all driven from the workshop form, so the AI works in blocks rather than scanning whole files each time.

It is built for noname players who also use DeepSeek Harness: developers who want to add a hero or two to their game without babysitting a chat window, or maintainers who have a working extension and want the AI to safely tweak skills, swap images, and wire up audio under a repeatable, guarded process. Install the plugin, restart dsh, hit "reinstall preset" once, and let the workflow and the guard handle the rest.

Screenshots

Use Cases

  • Describe a hero skill in one sentence; the AI writes spec-compliant code, runs validation, and writes safely into the extension pack
  • Edit an existing pack by building a block index first, then let the AI target and modify specific skills block by block
  • Attach death-voice and skill audio clips; mp3 files are copied into the pack audio/ directory automatically without touching the game core

Best For

  • Developers who want to add heroes or cards to Noname without hand-combing the official source code one by one
  • Maintainers with an existing extension who want the AI to safely tweak skills and swap artwork under a repeatable spec
  • Players running DeepSeek Harness alongside a game-mod toolchain who prefer specs and tools injected persistently rather than re-briefing every session