Introduction¶
DeepSeek Harness (DSH) extends its capabilities through a plugin mechanism. dsh-fight-scene-director is a plugin that ports the Codex skill fight-scene-director (multi-art-style AI video fight scene design and trajectory map scheduling) into a DSH native skill. It converts character weapons, skills, scenes, duration, and trajectory control into directly executable AI video prompts, prioritizing action causality and spatial movement before camera direction. The output consists of structured Chinese prompts compatible with Seedance 2.0, Seedance 2.5, and MiniMax H3.
Core Features¶
This plugin primarily provides the following capabilities:
- Fight scene design: Design a complete fight scene from a text brief, or modify an existing fight scene.
- Trajectory generation: Generate image prompts for initial position maps, character trajectory maps, and character + camera dual trajectory maps.
- Asset loading: Read user-provided character, scene, initial position, and trajectory images, and apply them by character.
- Encounter type support: Supports melee, ranged, spellcasting, group, summoning, transformation, and other encounter types.
- Pacing control: Supports 15-second, 30-second, and custom durations, and appends an adjustable pacing panel after the output prompts.
- Continuity preservation: Ensures characters, weapons, skills, destruction effects, and spatial positions remain continuous across cuts.
Installation and Enablement¶
Install it through the DSH plugin manager. After installation, restart Harness to activate the skill.
dsh plugin --profile web add github:hatsuyuki0103/dsh-fight-scene-director
After installation is complete, restart Harness. In a session, it can be invoked directly by skill name:
/fight-scene-director
Configuration¶
The plugin can be configured through cordis.patch.yml or an agent preset. Configuration values must be booleans, integers, or string arrays; invalid values are rejected.
- id: dsh-fight-scene-director
name: dsh-fight-scene-director
config:
enableSkills: true # 设置为 false 可卸载该包的技能
extraSkillDirs: [] # 该提供者服务的额外技能根目录数组
maxSkills: 100 # 目录条目上限,必须为整数 >= 1
Notes¶
- Single Profile restriction: This plugin cannot be mounted repeatedly in the same profile.
- Local installation risk: If installed via a local checkout (using
link:), moving or deleting that directory will prevent the profile from starting. - Skill registry cache: Newly added skill files require restarting Harness to take effect.
- Configuration validation:
maxSkillsmust be an integer greater than or equal to 1;extraSkillDirsmust be an array of non-empty strings;enableSkillsmust be a boolean value. - License: This plugin is an MIT-licensed port (© 2026 hatsuyuki0103). The original skill is maintained by AIZAO Aloong (© 2026 AIZAO Aloong).
Summary¶
dsh-fight-scene-director solves the conversion from text descriptions to high-quality AI video fight scene prompts and provides a structured input specification for video generation models. It is suitable for developers who need to automate action design and camera direction.
- GitHub: https://github.com/hatsuyuki0103/dsh-fight-scene-director
- Directory: https://www.skillhub.cn/plugins/hatsuyuki0103/dsh-fight-scene-director